Jenny Han

Hello, I'm
Jenny Han.

Hi, I’m Jenny Han — a Korean-American motion designer based in Seattle, Washington, with a passion for animation, visual effects, and crafting content that actually moves people. I specialize in User Acquisition creative for the mobile gaming industry, where I’ve produced 1,000+ videos designed to stop scrolls, drive installs, and keep players engaged. I’m comfortable working fast without cutting corners — high-volume production is where I do some of my best work. From rigging characters in Duik to sculpting in ZBrush to experimenting with AI-generated visuals, I bring precision and creative intent to every frame — whether it’s a 6-second hook or a full cinematic sequence. In my toolkit: Motion & Compositing: After Effects, Premiere Pro, Nuke, Optical Flares, Particular 3D & VFX: Cinema 4D, Blender, Octane, 3D Element, ZBrush Design & Illustration: Photoshop, Illustrator, InDesign, Procreate, Figma Rigging & Audio: Duik, Audition AI & Emerging Tools: Midjourney, Suno.ai

After Effects

Premiere Pro

Illustrator

Photoshop

Procreate

Cinema 4D

Watercolor

Ink